Life in the North, Book 1

Mark VIII Regulus

Single passenger spaceship originally capable of achieving hyperspace travel. Comes equipped with the 3rd Generation Link Laser and 2 Ares Launcher Bays.

200,000 credits

Human Genome Treatments

Genome Treatments are individually tailored for each client. Each treatment’s goal is to fix and optimize the client’s base genetic code, removing errors due to aging and radiation. Optional improvements to the treatment include the removal of less than optimal genetic code and the addition of the best practice genes.

Base Code: 10,000 credits

Removal of Genes: 2,500 credits

Insertion of Genes: 2,500 credits

The Basics of Mana Manipulation for Humans

Using System Patented technology, the knowledge of basic Mana manipulation will be downloaded directly into your mind. Mana manipulation is a requirement for basic magic skills.

5,000 credits

The Basics of Mana Manipulation

Using System Patented technology, the knowledge of basic Mana manipulation will be downloaded directly into your mental storage unit. Mana manipulation is a requirement for basic magic skills.

1,000 credits

Thrasher’s Guide to Surviving the Apocalypse on Earth

This guide imparts basic information about the System, the current apocalypse and future plans. Included are explanations of common skills, magic, technology, Safe Points, the Shop, and more.

50 credits

Sixth Generation Lambda Class AI Companion

Resulting from the combination of a Delta and Epsilon class AI, this Sixth Generation Lambda Class Companion is still in its infancy but with its base code can be expected to process significant levels of data and manage the operation of up to 3 Rank D machines or 1 Rank C machine.

Rank: C

Requires: Minimum Rank D Hardware for Installation

Tier IV Neural Link

Neural link may support up to 5 connections. (Information specific to John: Current connections: Omnitron III Class II Personal Assault Vehicle, Software installed: Rich’lki Firewall Class IV, Omnitron III Class IV Controller)

Omnitron III Class II Personal Assault Vehicle (Sabre)

Core: Class II Omnitron Mana Engine

CPU: Class D Xylik Core CPU

Armor Rating: Tier IV

Hard Points: 4 (John specific info: 1 Used for Quantum Space Manipulator Integrator)

Soft Points: 3 (John specific info: 1 Used for Neural Link)

Requires: Neural Link for Advanced Configuration

Battery Capacity: 120/120

Attribute Bonuses: +20 Strength, +7 Agility, +10 Perception

Felix Type II Beam Rifle (Modified for John)

Base Damage: 38, Battery Capacity: 21/21, Recharge rate: 1 per hour per GMU (currently 12)

Tier II Sword (Soulbound Personal Weapon of an Erethran Honor Guard)

Base Damage: 48, Durability: N/A (Personal Weapon), Special Abilities: None

Swiss Chocolate

Not many specifics are given other than there is a huge selection of various types of chocolate available from the Shop.

Quantum Stealth Manipulator (QSM)

The QSM allows its bearer to phase-shift, placing himself adjacent to the current dimension. Effect: While active, user is rendered invisible and undetectable to normal and magical means as long as the QSM is active. Solid objects may be passed through but will drain charge at a higher rate. Charge lasts 5 minutes under normal conditions.

Healing Potions

These aren’t strictly items one can buy so much as they are items the system allows an alchemist, such as Sally, to create.

Orange – Potion regeneration – uses ingredients in the potion itself to have an effect

Purple – Body regeneration – heals via boosting the body’s recovery rate

Blue – Straight healing potion – heals via ambient mana

Atmospheric Hydro Generation Machine

Utility Upgrade to John’s dwelling (89 Alsek Rd.)

Silversmith Mark II Beam Pistol

Upgradeable. Base Damage: 18, Battery Capacity: 24/24, Recharge Rate: 2 per hour per GMU, Cost: 1,400 Credits

Ferlix Type II Twinned-Beam Rifle

Modified. Base Damage: 57, Battery Capacity: 17/17, Recharge rate: 1 per hour per GMU (currently 12).

System-purchased Camping Gear

John describes a tent that sets up with the touch of a button, sleeps 6, and comes with lighting, heating, and humidity controls.

Books

A catalog of the types and peculiarities of System recognized classes by J.A. Ikyak

The Biology of the Crilik Shifter (100 Credits)

Carcross Wet Caves (#12356) Layout (25,000 Credits)

Mapping Entities

Wil-o-wisp Spirit (Modified) – This nature Spirit has been modified to accept basic commands and is able to update a map with locations it has visited. Cost: 12,000 Credits.

Hunii Dragonfly Drone (Scouting Type IV) – This dragonfly drone comes equipped with multiple visual and audio recording options and can update 3D landscaping maps. Operating time: 2 Hours. Cost: 5,000 Credits.

Redeemer of the Dead, Book 2

Tier II Polearm (Hitoshi)Base Damage: 94. Durability: 750/750. Special Abilities: Soul Drinker (Level 3), Armor Piercing (Level 1). Mikito’s blade, stats discovered by Ali shortly after John’s clearing of the Golem dungeon.

Chaos Mines – John’s party uses these in the Two-Horn Mountain dungeon, and they open up a portal from which pink and yellow tentacles slither out to devour the Frakin. John comments that this is a lucky version, hinting that the chaos mines do more than just potentially open up a portal.

Items from Tahar, the YerickGlow-lamps of Askana and an Ares bi-focal pistol.

Hunii Dragonfly Drone (Scouting Type IV -Modified) – This dragonfly drone comes equipped with multiple visual and audio recording options and can update 3-D landscaping maps. Has been modified to carry additional storage items. Operating time: 2 Hours. Storage: Bio-dispersal container.

High-tech White Phosphorous Grenades – Self-propelled, these grenades split in the air, each separate portion able to track their pre-selected targets, then attach and ignite the phosphorous, directing the burning substance into the creatures at 2,760 C (half the surface temperature of the sun).

Sabre’s Load Out

Omnitron III Class II Personal Assault Vehicle (Sabre) – Core: Class II Omnitron Mana Engine. CPU: Class D Xylik Core CPU. Armor Rating: Tier IV (Modified with Adaptive Resistance). Hard Points: 5 (5 Used). Soft Points: 3 (2 Used). Requires: Neural Link for Advanced Configuration. Battery Capacity: 120/120. Attribute Bonuses: +35 Strength, +18 Agility, +10 Perception.

Inlin Type II II Projectile Rifle – Base Damage: N/A (Dependent Upon Ammunition). Ammo Capacity: 45/45. Available Ammunition: 250 Standard, 150 Armor Piercing, 200 High Explosive, 25 Luminescent

Ares Type II Shield Generator – Base Shielding: 2,000 HP. Regeneration Rate: 50/second unlinked, 200/second linked.

Mkylin Type IV Mini-Missile Launchers – Base Damage: N/A (dependent on missiles purchased). Battery Capacity: 6/6. Reload rate from internal batteries: 10 seconds. Available Ammunition: 12 Standard, 12 High Explosive, 12 Armor Piercing, 4 Napalm.

Other Equipment John gains in Book 2

Silversmith Mark II Beam Pistol (Upgradeable) – Base Damage: 18. Battery Capacity: 24/24. Recharge Rate: 2 per hour per GMU. Cost: 1,400 Credits.

Tier IV Neural Link – Neural link may support up to 5 connections. Current connections: Omnitron III Class II Personal Assault Vehicle. Software Installed: Rich’lki Firewall Class IV, Omnitron III Class IV Controller.

Ferlix Type II Twinned-Beam Rifle (Modified) – Base Damage: 57. Battery Capacity: 17/17. Recharge rate: 1 per hour per GMU (currently 12).

Tier II Sword (Soulbound Personal Weapon of an Erethran Honor Guard) – Base Damage: 63. Durability: N/A (Personal Weapon). Special Abilities: +10 Mana Damage, Blade Strike.